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- HRMHelp5:"This shows your current nanite amount."
- HRMHelp6:"This is the cost to attempt the alteration."
- RepairText:"Return this item to normal functionality."
- RepairResult0:"You were unable to repair the item on this attempt."
- RepairResult1:"The item has been successfully repaired, and can be used normally."
- RepairResult2:"You have destroyed the item!"
- ModifyResult0:"You did not successfully modify the weapon on this attempt."
- ModifyResult1:"Modification completed!"
- ModifyResult2:"Modification Failed!"
- ModifyResult3:"This weapon cannot be modified any further."
- HackResult0:"You could not break the security on this attempt."
- HackResult1:"Hacking successful!"
- HackResult2:"Hacking failed!"
- Cost:"Nanite cost = %d"
- NoTechSkill0:"You must have a Hacking skill of at least 1 to hack."
- NoTechSkill1:"You must have a Repair skill of at least 1 to repair."
- NoTechSkill2:"You must have a Modify skill of at least 1 to modify."
- SecurityHacked:"Security system temporarily disabled."
- StandardHackString:"Successfully hacking this computer will disable security in the local area."
- CannotHack:"Target is not hackable."
- techminskill0:"Hack skill %d required."
- techminskill1:"Repair skill %d required."
- techminskill2:"Modify skill %d required."
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